April 30, 2012 | by Andrew Kameka
Dark things happen when the sky begins to fall. That’s a common theme in Skyfall, an Android role playing game that’s currently in beta. Following an unexplained event that triggers corrupted animals and humans, a mythical world is thrown out of whack, and it’s up to a select group of brave souls to set things right.
Skyfall is a game built by ngmoco and mobage. You may recognize the name from a contest between bloggers in which the first person to complete a quest would win five phones for readers. I sadly did not gain the coveted title, but I did spend a lot of time playing the game during the course of the competition, so I wanted to share my thoughts about it.
I am not a fan of RPG’s because I feel like they are sometimes more work than fun, especially since some are built to go on forever. I’m not the right audience for such a game and I’ll readily admit that, but that’s the impression I got sometimes playing Skyfall. The game broke the bouts of repetition and tediousness by introducing mini-quests and increasing the difficulty as the game progressed, making it so I eventually came to like it somewhat. Skyfall features turn-based games that require players to select the right weaponry and gear, and then develop excellent timing in order to inflict massive damage and win their battles. It also requires that users pay attention to their health, join forces with others, and be smart about where they venture.
After month than a month of playing Skyfall, I can see the appeal that it will have with some groups. The game doesn’t illicit the immediate appeal that some adventure or puzzle games have, but it provides a decent blend of simplicity and interest to keep players paying attention. Over time, fans will get a more challenging and engaging game centered on turn-based combat and small missions. The game could use more of a story elements injected, so we can only hope that is among the improvements that debut as Skyfall exits beta.
Below is a video illustrating how Skyfall is played. The game has been in beta for a few months now, and it has improved significantly from the time I first started using it to now. Android 2.0 is required to play, and not devices will run it smoothly.