Destinia – Equipment, Exploring, and Excavating dungeons keep old-school RPG fans happy [Game Review]
October 8, 2011 | by Ben Crawford
I, like many others, remember where I was and how I felt when I first play Final Fantasy. Maybe this is the reason a lot of us are die-hard RPG fans, and why we long for the simplistic 8-bit days. Thankfully, developers love them too, and we’re blessed by Gamevil’s love for every game-type, especially RPGs, especially Destinia.
I don’t think I need to explain the plot of an RPG, but in Destinia you’re a rogue knight, outcast by his mentor, searching for your love, and trying to save the world. During your adventures you will meet many characters and defeat more creatures. Destinia’s plot is not overly complex, but it does progress the game while throwing in a few twists and turns.
Gameplay in Destinia is fantastic. The attack button is surrounded by your spells, special attacks, and items, all laid out in an easy-to-use interface. There is a mini-map in the top left which comes in very handy throughout the game. It doesn’t exactly show you where to go, but important events or dialogues will show up as exclamation points so you don’t lose hours of your life trying to find where to go next. Your status (HP and MP) and a nice quick-save button round out the rest of the on-screen UI.
To begin the game, you choose a character class (warrior, thief, or gunner), and eventually these classes diverge again into an attack or magic prone type, depending on your choice. There are tons of mini-quests and dungeons to explore, but the coolest part of Destinia is the changing armor and weapons. Many old-school RPG players will tell you they love to see their character change looks depending on what armor they’re wearing or which weapon they’re wielding. Destinia, even being an 8-bit style game, has hundreds or thousands of different equipment to change the look of your character.
Destinia is a well polished game, though I would like to see a bit more sharpness to the overall look of the game. I know it’s meant to be a little pixelated, but Gamevil could tighten it up a bit more. Also, you can’t tap the controls too fast or it won’t register. I do want Xperia Play controls for this game despite the nice, spread-out touchscreen controls. I didn’t notice any bugs*, and the overall quality of Destinia is what any smartphone RPG should strive for.
Destinia is an RPGer’s dream. Quests are plentiful, equipment is abundant, and dungeon monsters are around every corner. Leveling up is quick and simple, and you are graciously given the opportunity to save before any boss battle. Gamevil has given us another great game, and I’m extremely happy to have another RPG to play on Android.
My Rating: 5/5 Broadswords
Developer: GAMEVIL Inc.
*I found an unlimited bug when creating HP vials!